Reference Cycles Can Leak Memory
Rust’s memory safety guarantees make it difficult to accidentally create
memory that’s never cleaned up, known as a memory leak, but not impossible.
Entirely preventing memory leaks is not one of Rust’s guarantees in the same
way that disallowing data races at compile time is, meaning memory leaks are
memory safe in Rust. We can see this with Rc<T>
and RefCell<T>
: it’s
possible to create references where items refer to each other in a cycle. This
creates memory leaks because the reference count of each item in the cycle will
never reach 0, and the values will never be dropped.
Creating a Reference Cycle
Let’s take a look at how a reference cycle might happen and how to prevent it,
starting with the definition of the List
enum and a tail
method in Listing
15-20:
Filename: src/main.rs
use std::rc::Rc;
use std::cell::RefCell;
use List::{Cons, Nil};
#[derive(Debug)]
enum List {
Cons(i32, RefCell<Rc<List>>),
Nil,
}
impl List {
fn tail(&self) -> Option<&RefCell<Rc<List>>> {
match *self {
Cons(_, ref item) => Some(item),
Nil => None,
}
}
}
We’re using another variation of the List
definition from Listing 15-6. The
second element in the Cons
variant is now RefCell<Rc<List>>
, meaning that
instead of having the ability to modify the i32
value like we did in Listing
15-19, we want to be able to modify which List
a Cons
variant is pointing
to. We’ve also added a tail
method to make it convenient for us to access the
second item, if we have a Cons
variant.
In listing 15-21, we’re adding a main
function that uses the definitions from
Listing 15-20. This code creates a list in a
, a list in b
that points to
the list in a
, and then modifies the list in a
to point to b
, which
creates a reference cycle. There are println!
statements along the way to
show what the reference counts are at various points in this process.
Filename: src/main.rs
# use List::{Cons, Nil};
# use std::rc::Rc;
# use std::cell::RefCell;
# #[derive(Debug)]
# enum List {
# Cons(i32, RefCell<Rc<List>>),
# Nil,
# }
#
# impl List {
# fn tail(&self) -> Option<&RefCell<Rc<List>>> {
# match *self {
# Cons(_, ref item) => Some(item),
# Nil => None,
# }
# }
# }
#
fn main() {
let a = Rc::new(Cons(5, RefCell::new(Rc::new(Nil))));
println!("a initial rc count = {}", Rc::strong_count(&a));
println!("a next item = {:?}", a.tail());
let b = Rc::new(Cons(10, RefCell::new(Rc::clone(&a))));
println!("a rc count after b creation = {}", Rc::strong_count(&a));
println!("b initial rc count = {}", Rc::strong_count(&b));
println!("b next item = {:?}", b.tail());
if let Some(ref link) = a.tail() {
*link.borrow_mut() = Rc::clone(&b);
}
println!("b rc count after changing a = {}", Rc::strong_count(&b));
println!("a rc count after changing a = {}", Rc::strong_count(&a));
// Uncomment the next line to see that we have a cycle; it will
// overflow the stack
// println!("a next item = {:?}", a.tail());
}
We create an Rc
instance holding a List
value in the variable a
with an
initial list of 5, Nil
. We then create an Rc
instance holding another
List
value in the variable b
that contains the value 10, then points to the
list in a
.
Finally, we modify a
so that it points to b
instead of Nil
, which creates
a cycle. We do that by using the tail
method to get a reference to the
RefCell
in a
, which we put in the variable link
. Then we use the
borrow_mut
method on the RefCell
to change the value inside from an Rc
that holds a Nil
value to the Rc
in b
.
If we run this code, keeping the last println!
commented out for the moment,
we’ll get this output:
a initial rc count = 1
a next item = Some(RefCell { value: Nil })
a rc count after b creation = 2
b initial rc count = 1
b next item = Some(RefCell { value: Cons(5, RefCell { value: Nil }) })
b rc count after changing a = 2
a rc count after changing a = 2
We can see that the reference count of the Rc
instances in both a
and b
are 2 after we change the list in a
to point to b
. At the end of main
,
Rust will try and drop b
first, which will decrease the count in each of the
Rc
instances in a
and b
by one.
However, because a
is still referencing the Rc
that was in b
, that Rc
has a count of 1 rather than 0, so the memory the Rc
has on the heap won’t be
dropped. The memory will just sit there with a count of one, forever.
To visualize this, we’ve created a reference cycle that looks like Figure 15-22:
If you uncomment the last println!
and run the program, Rust will try and
print this cycle out with a
pointing to b
pointing to a
and so forth
until it overflows the stack.
In this specific case, right after we create the reference cycle, the program ends. The consequences of this cycle aren’t so dire. If a more complex program allocates lots of memory in a cycle and holds onto it for a long time, the program would be using more memory than it needs, and might overwhelm the system and cause it to run out of available memory.
Creating reference cycles is not easily done, but it’s not impossible either.
If you have RefCell<T>
values that contain Rc<T>
values or similar nested
combinations of types with interior mutability and reference counting, be aware
that you have to ensure you don’t create cycles yourself; you can’t rely on
Rust to catch them. Creating a reference cycle would be a logic bug in your
program that you should use automated tests, code reviews, and other software
development practices to minimize.
Another solution is reorganizing your data structures so that some references
express ownership and some references don’t. In this way, we can have cycles
made up of some ownership relationships and some non-ownership relationships,
and only the ownership relationships affect whether a value may be dropped or
not. In Listing 15-20, we always want Cons
variants to own their list, so
reorganizing the data structure isn’t possible. Let’s look at an example using
graphs made up of parent nodes and child nodes to see when non-ownership
relationships are an appropriate way to prevent reference cycles.
Preventing Reference Cycles: Turn an Rc<T>
into a Weak<T>
So far, we’ve shown how calling Rc::clone
increases the strong_count
of an
Rc
instance, and that an Rc
instance is only cleaned up if its
strong_count
is 0. We can also create a weak reference to the value within
an Rc
instance by calling Rc::downgrade
and passing a reference to the
Rc
. When we call Rc::downgrade
, we get a smart pointer of type Weak<T>
.
Instead of increasing the strong_count
in the Rc
instance by one, calling
Rc::downgrade
increases the weak_count
by one. The Rc
type uses
weak_count
to keep track of how many Weak<T>
references exist, similarly to
strong_count
. The difference is the weak_count
does not need to be 0 in
order for the Rc
instance to be cleaned up.
Strong references are how we can share ownership of an Rc
instance. Weak
references don’t express an ownership relationship. They won’t cause a
reference cycle since any cycle involving some weak references will be broken
once the strong reference count of values involved is 0.
Because the value that Weak<T>
references might have been dropped, in order
to do anything with the value that a Weak<T>
is pointing to, we have to check
to make sure the value is still around. We do this by calling the upgrade
method on a Weak<T>
instance, which will return an Option<Rc<T>>
. We’ll get
a result of Some
if the Rc
value has not been dropped yet, and None
if
the Rc
value has been dropped. Because upgrade
returns an Option
, we can
be sure that Rust will handle both the Some
case and the None
case, and
there won’t be an invalid pointer.
As an example, rather than using a list whose items know only about the next item, we’ll create a tree whose items know about their children items and their parent items.
Creating a Tree Data Structure: a Node
with Child Nodes
To start building this tree, we’ll create a struct named Node
that holds its
own i32
value as well as references to its children Node
values:
Filename: src/main.rs
use std::rc::Rc;
use std::cell::RefCell;
#[derive(Debug)]
struct Node {
value: i32,
children: RefCell<Vec<Rc<Node>>>,
}
We want a Node
to own its children, and we want to be able to share that
ownership with variables so we can access each Node
in the tree directly. To
do this, we define the Vec
items to be values of type Rc<Node>
. We also
want to be able to modify which nodes are children of another node, so we have
a RefCell
in children
around the Vec
.
Next, let’s use our struct definition and create one Node
instance named
leaf
with the value 3 and no children, and another instance named branch
with the value 5 and leaf
as one of its children, as shown in Listing 15-23:
Filename: src/main.rs
# use std::rc::Rc;
# use std::cell::RefCell;
#
# #[derive(Debug)]
# struct Node {
# value: i32,
# children: RefCell<Vec<Rc<Node>>>,
# }
#
fn main() {
let leaf = Rc::new(Node {
value: 3,
children: RefCell::new(vec![]),
});
let branch = Rc::new(Node {
value: 5,
children: RefCell::new(vec![Rc::clone(&leaf)]),
});
}
We clone the Rc
in leaf
and store that in branch
, meaning the Node
in
leaf
now has two owners: leaf
and branch
. We can get from branch
to
leaf
through branch.children
, but there’s no way to get from leaf
to
branch
. leaf
has no reference to branch
and doesn’t know they are
related. We’d like leaf
to know that branch
is its parent.
Adding a Reference from a Child to its Parent
To make the child node aware of its parent, we need to add a parent
field to
our Node
struct definition. The trouble is in deciding what the type of
parent
should be. We know it can’t contain an Rc<T>
because that would
create a reference cycle, with leaf.parent
pointing to branch
and
branch.children
pointing to leaf
, which would cause their strong_count
values to never be zero.
Thinking about the relationships another way, a parent node should own its children: if a parent node is dropped, its child nodes should be dropped as well. However, a child should not own its parent: if we drop a child node, the parent should still exist. This is a case for weak references!
So instead of Rc
, we’ll make the type of parent
use Weak<T>
, specifically
a RefCell<Weak<Node>>
. Now our Node
struct definition looks like this:
Filename: src/main.rs
use std::rc::{Rc, Weak};
use std::cell::RefCell;
#[derive(Debug)]
struct Node {
value: i32,
parent: RefCell<Weak<Node>>,
children: RefCell<Vec<Rc<Node>>>,
}
This way, a node will be able to refer to its parent node, but does not own its
parent. In Listing 15-24, let’s update main
to use this new definition so
that the leaf
node will have a way to refer to its parent, branch
:
Filename: src/main.rs
# use std::rc::{Rc, Weak};
# use std::cell::RefCell;
#
# #[derive(Debug)]
# struct Node {
# value: i32,
# parent: RefCell<Weak<Node>>,
# children: RefCell<Vec<Rc<Node>>>,
# }
#
fn main() {
let leaf = Rc::new(Node {
value: 3,
parent: RefCell::new(Weak::new()),
children: RefCell::new(vec![]),
});
println!("leaf parent = {:?}", leaf.parent.borrow().upgrade());
let branch = Rc::new(Node {
value: 5,
parent: RefCell::new(Weak::new()),
children: RefCell::new(vec![Rc::clone(&leaf)]),
});
*leaf.parent.borrow_mut() = Rc::downgrade(&branch);
println!("leaf parent = {:?}", leaf.parent.borrow().upgrade());
}
Creating the leaf
node looks similar to how creating the leaf
node looked
in Listing 15-23, with the exception of the parent
field: leaf
starts out
without a parent, so we create a new, empty Weak
reference instance.
At this point, when we try to get a reference to the parent of leaf
by using
the upgrade
method, we get a None
value. We see this in the output from the
first println!
:
leaf parent = None
When we create the branch
node, it will also have a new Weak
reference,
since branch
does not have a parent node. We still have leaf
as one of the
children of branch
. Once we have the Node
instance in branch
, we can
modify leaf
to give it a Weak
reference to its parent. We use the
borrow_mut
method on the RefCell
in the parent
field of leaf
, then we
use the Rc::downgrade
function to create a Weak
reference to branch
from
the Rc
in branch.
When we print out the parent of leaf
again, this time we’ll get a Some
variant holding branch
: leaf
can now access its parent! When we print out
leaf
, we also avoid the cycle that eventually ended in a stack overflow like
we had in Listing 15-21: the Weak
references are printed as (Weak)
:
leaf parent = Some(Node { value: 5, parent: RefCell { value: (Weak) },
children: RefCell { value: [Node { value: 3, parent: RefCell { value: (Weak) },
children: RefCell { value: [] } }] } })
The lack of infinite output indicates that this code didn’t create a reference
cycle. We can also tell this by looking at the values we get from calling
Rc::strong_count
and Rc::weak_count
.
Visualizing Changes to strong_count
and weak_count
Let’s look at how the strong_count
and weak_count
values of the Rc
instances change by creating a new inner scope and moving the creation of
branch
into that scope. This will let us see what happens when branch
is
created and then dropped when it goes out of scope. The modifications are shown
in Listing 15-25:
Filename: src/main.rs
fn main() {
let leaf = Rc::new(Node {
value: 3,
parent: RefCell::new(Weak::new()),
children: RefCell::new(vec![]),
});
println!(
"leaf strong = {}, weak = {}",
Rc::strong_count(&leaf),
Rc::weak_count(&leaf),
);
{
let branch = Rc::new(Node {
value: 5,
parent: RefCell::new(Weak::new()),
children: RefCell::new(vec![Rc::clone(&leaf)]),
});
*leaf.parent.borrow_mut() = Rc::downgrade(&branch);
println!(
"branch strong = {}, weak = {}",
Rc::strong_count(&branch),
Rc::weak_count(&branch),
);
println!(
"leaf strong = {}, weak = {}",
Rc::strong_count(&leaf),
Rc::weak_count(&leaf),
);
}
println!("leaf parent = {:?}", leaf.parent.borrow().upgrade());
println!(
"leaf strong = {}, weak = {}",
Rc::strong_count(&leaf),
Rc::weak_count(&leaf),
);
}
Once leaf
is created, its Rc
has a strong count of 1 and a weak count of 0.
In the inner scope we create branch
and associate it with leaf
, at which
point the Rc
in branch
will have a strong count of 1 and a weak count of 1
(for leaf.parent
pointing to branch
with a Weak<T>
). Here leaf
will
have a strong count of 2, because branch
now has a clone of the Rc
of
leaf
stored in branch.children
, but will still have a weak count of 0.
When the inner scope ends, branch
goes out of scope and the strong count of
the Rc
decreases to 0, so its Node
gets dropped. The weak count of 1 from
leaf.parent
has no bearing on whether Node
is dropped or not, so we don’t
get any memory leaks!
If we try to access the parent of leaf
after the end of the scope, we’ll get
None
again. At the end of the program, the Rc
in leaf
has a strong count
of 1 and a weak count of 0, because the variable leaf
is now the only
reference to the Rc
again.
All of the logic that manages the counts and value dropping is built in to
Rc
and Weak
and their implementations of the Drop
trait. By specifying
that the relationship from a child to its parent should be a Weak<T>
reference in the definition of Node
, we’re able to have parent nodes point to
child nodes and vice versa without creating a reference cycle and memory leaks.
Summary
This chapter covered how you can use smart pointers to make different
guarantees and tradeoffs than those Rust makes by default with regular
references. Box<T>
has a known size and points to data allocated on the heap.
Rc<T>
keeps track of the number of references to data on the heap so that
data can have multiple owners. RefCell<T>
with its interior mutability gives
us a type that can be used when we need an immutable type but need the ability
to change an inner value of that type, and enforces the borrowing rules at
runtime instead of at compile time.
We also discussed the Deref
and Drop
traits that enable a lot of the
functionality of smart pointers. We explored reference cycles that can cause
memory leaks, and how to prevent them using Weak<T>
.
If this chapter has piqued your interest and you want to implement your own smart pointers, check out “The Nomicon” for even more useful information.
Next, let’s talk about concurrency in Rust. We’ll even learn about a few new smart pointers.