The Drop
Trait Runs Code on Cleanup
The second trait important to the smart pointer pattern is Drop
, which lets
us customize what happens when a value is about to go out of scope. We can
provide an implementation for the Drop
trait on any type, and the code we
specify can be used to release resources like files or network connections.
We’re introducing Drop
in the context of smart pointers because the
functionality of the Drop
trait is almost always used when implementing a
smart pointer. For example, Box<T>
customizes Drop
in order to deallocate
the space on the heap that the box points to.
In some languages, the programmer must call code to free memory or resources every time they finish using an instance of a smart pointer. If they forget, the system might become overloaded and crash. In Rust, we can specify that a particular bit of code should be run whenever a value goes out of scope, and the compiler will insert this code automatically.
This means we don’t need to be careful about placing clean up code everywhere in a program that an instance of a particular type is finished with, but we still won’t leak resources!
We specify the code to run when a value goes out of scope by implementing the
Drop
trait. The Drop
trait requires us to implement one method named drop
that takes a mutable reference to self
. In order to be able to see when Rust
calls drop
, let’s implement drop
with println!
statements for now.
Listing 15-8 shows a CustomSmartPointer
struct whose only custom
functionality is that it will print out Dropping CustomSmartPointer!
when the
instance goes out of scope. This will demonstrate when Rust runs the drop
function:
Filename: src/main.rs
struct CustomSmartPointer {
data: String,
}
impl Drop for CustomSmartPointer {
fn drop(&mut self) {
println!("Dropping CustomSmartPointer with data `{}`!", self.data);
}
}
fn main() {
let c = CustomSmartPointer { data: String::from("my stuff") };
let d = CustomSmartPointer { data: String::from("other stuff") };
println!("CustomSmartPointers created.");
}
The Drop
trait is included in the prelude, so we don’t need to import it. We
implement the Drop
trait on CustomSmartPointer
, and provide an
implementation for the drop
method that calls println!
. The body of the
drop
function is where you’d put any logic that you wanted to run when an
instance of your type goes out of scope. We’re choosing to print out some text
here in order to demonstrate when Rust will call drop
.
In main
, we create a new instance of CustomSmartPointer
and then print out
CustomSmartPointer created.
. At the end of main
, our instance of
CustomSmartPointer
will go out of scope, and Rust will call the code we put
in the drop
method, printing our final message. Note that we didn’t need to
call the drop
method explicitly.
When we run this program, we’ll see the following output:
CustomSmartPointers created.
Dropping CustomSmartPointer with data `other stuff`!
Dropping CustomSmartPointer with data `my stuff`!
Rust automatically called drop
for us when our instance went out of scope,
calling the code we specified. Variables are dropped in the reverse order of
the order in which they were created, so d
was dropped before c
. This is
just to give you a visual guide to how the drop method works, but usually you
would specify the cleanup code that your type needs to run rather than a print
message.
Dropping a Value Early with std::mem::drop
Rust inserts the call to drop
automatically when a value goes out of scope,
and it’s not straightforward to disable this functionality. Disabling drop
isn’t usually necessary; the whole point of the Drop
trait is that it’s taken
care of automatically for us. Occasionally you may find that you want to clean
up a value early. One example is when using smart pointers that manage locks;
you may want to force the drop
method that releases the lock to run so that
other code in the same scope can acquire the lock. First, let’s see what
happens if we try to call the Drop
trait’s drop
method ourselves by
modifying the main
function from Listing 15-8 as shown in Listing 15-9:
Filename: src/main.rs
fn main() {
let c = CustomSmartPointer { data: String::from("some data") };
println!("CustomSmartPointer created.");
c.drop();
println!("CustomSmartPointer dropped before the end of main.");
}
If we try to compile this, we’ll get this error:
error[E0040]: explicit use of destructor method
--> src/main.rs:15:7
|
15 | c.drop();
| ^^^^ explicit destructor calls not allowed
This error message says we’re not allowed to explicitly call drop
. The error
message uses the term destructor, which is the general programming term for a
function that cleans up an instance. A destructor is analogous to a
constructor that creates an instance. The drop
function in Rust is one
particular destructor.
Rust doesn’t let us call drop
explicitly because Rust would still
automatically call drop
on the value at the end of main
, and this would be
a double free error since Rust would be trying to clean up the same value
twice.
Because we can’t disable the automatic insertion of drop
when a value goes
out of scope, and we can’t call the drop
method explicitly, if we need to
force a value to be cleaned up early, we can use the std::mem::drop
function.
The std::mem::drop
function is different than the drop
method in the Drop
trait. We call it by passing the value we want to force to be dropped early as
an argument. std::mem::drop
is in the prelude, so we can modify main
from
Listing 15-8 to call the drop
function as shown in Listing 15-10:
Filename: src/main.rs
# struct CustomSmartPointer {
# data: String,
# }
#
# impl Drop for CustomSmartPointer {
# fn drop(&mut self) {
# println!("Dropping CustomSmartPointer!");
# }
# }
#
fn main() {
let c = CustomSmartPointer { data: String::from("some data") };
println!("CustomSmartPointer created.");
drop(c);
println!("CustomSmartPointer dropped before the end of main.");
}
Running this code will print the following:
CustomSmartPointer created.
Dropping CustomSmartPointer!
CustomSmartPointer dropped before the end of main.
The Dropping CustomSmartPointer!
is printed between CustomSmartPointer
created.
and CustomSmartPointer dropped before the end of main.
, showing
that the drop
method code is called to drop c
at that point.
Code specified in a Drop
trait implementation can be used in many ways to
make cleanup convenient and safe: we could use it to create our own memory
allocator, for instance! With the Drop
trait and Rust’s ownership system, you
don’t have to remember to clean up after yourself, Rust takes care of it
automatically.
We also don’t have to worry about accidentally cleaning up values still in use
because that would cause a compiler error: the ownership system that makes sure
references are always valid will also make sure that drop
only gets called
once when the value is no longer being used.
Now that we’ve gone over Box<T>
and some of the characteristics of smart
pointers, let’s talk about a few other smart pointers defined in the standard
library.